import mx.transitions.Tween; import mx.transitions.easing.*; import clase.Buton; class clase.Moisil { private var _rut:MovieClip; private var _btn_obj:Object; private var _mLoader:MovieClipLoader; private var _mList:Object; private var _bXML:XML; private var _sunet:Sound; function Moisil(rut:MovieClip) { _rut = rut; _btn_obj = new Object(); _mLoader = new MovieClipLoader(); _mList = new Object(); _bXML = new XML(); _sunet = new Sound(_rut); } public function run():Void { for (var i:Number = 1; i<=4; i++) { _btn_obj[i] = new Buton(_rut["btn" + i]); _btn_obj[i].run(); } xml(); sun(); ///////////////// _rut.line._x=-800; _rut.line._y=500; _rut.line_s._x=-800; _rut.line_s._y=121; var t:Object = new Tween (_rut.line, "_x", Strong.easeOut, _rut.line._x, 0, 1, true); new Tween (_rut.line_s, "_x", Strong.easeOut, _rut.line_s._x, 0, 1, true); var tObj:Object = this; t.onMotionFinished = function():Void { tObj.sus(); }; } private function sus():Void { new Tween (_rut.line, "_y", Strong.easeOut, _rut.line._y, 531, 1/4, true); new Tween (_rut.line_s, "_y", Strong.easeOut, _rut.line_s._y, 90, 1/4, true); //clearInterval(a); } private function xml():Void { _bXML.ignoreWhite = true; var tObj:Object = this; _bXML.onLoad = function(succes):Void { if (succes) { var node1:XMLNode = this.firstChild; for (var i:Number = 0; i